Since Counter-Strike 1.6 is in itself a modification for Half-Life, the best way, IMHO, to get acquainted with creating a mod would be to make a copy of the mod folder ( C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike) and going through the files with the acquired tools. Here is a good tutorial to get you started, and here are some examples of game scripts. RES format (easily editable with Notepad ) Resources (HUD, menus, other overlays and in-game text) come in. Concerning the latter, I suggest downloading NEM's tools, however: they have better GUI's, and are generally easier to use. The SDK packs the map editor Hammer, example maps and models, and tools to create texture archives and sprites, among other things. Once downloaded, in its folder (default C:\Program Files (x86)\Steam\steamapps\common\Half-Life SDK), you'll find some (at times outdated) documents to get you started. ![]() This set of tools can be downloaded by heading to your Library -> Tools in Steam, and double-clicking 'Half-Life SDK'. ![]() In order to create mods for Counter Strike 1.6 and/or Half-Life, you can use the Half-Life SDK.
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